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Screen position out of frustrum and Assertion failed on expression??

Discussion in 'Cinemachine' started by Tapiiri, Apr 19, 2019.

  1. Tapiiri

    Tapiiri

    Joined:
    Mar 22, 2019
    Posts:
    13
    When my cutscene begins the character immediately starts violently shaking, disappears from view and then the camera spins around very fast outside the level. I get a massive amount of error messages in the console and they are:
    "Assertion failed on expression: 'IsNormalized(ray.GetDirection())'
    UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)"
    "Assertion failed on expression: 'IsNormalized(dir)'
    UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)"
    "Screen position out of view frustum (screen pos 721.000000, 866.000000) (Camera rect 0 0 2564 1271)
    UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)"

    Anybody know what's going on?