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Bug Screen Position Node has y flip in overlay camera!

Discussion in 'Shader Graph' started by Ellva, Jan 17, 2022.

  1. Ellva

    Ellva

    Joined:
    Jan 13, 2020
    Posts:
    7
    upload_2022-1-17_14-16-37.png upload_2022-1-17_14-17-49.png upload_2022-1-17_14-18-7.png
    in overlay camera the 0 on the top 1 in the bottom. in base camera is reverse!
    in Unity2021.2.x URP12.1.2 Shader Graph12.1.2
     
  2. nugao

    nugao

    Joined:
    Nov 17, 2011
    Posts:
    20
    I have got same problem, On Android.

    In editor or build windows, you can not get this problem. When build it on android, you can get it.
     
  3. deekpyro

    deekpyro

    Joined:
    Oct 16, 2012
    Posts:
    71
    Did you file a bug report for this? The issue persists with Unity 2021.3
     
  4. Ellva

    Ellva

    Joined:
    Jan 13, 2020
    Posts:
    7
    I report the bug in the issue track. the unity support email said fixed in 2022.x
     
  5. deekpyro

    deekpyro

    Joined:
    Oct 16, 2012
    Posts:
    71
    Did they give you a link to a bug on issue tracker? I am not sure what to do on 2021.x as some Android devices are flipped and some are not so I haven't been able to come up with a workaround.