Hello, I had AR using ARFoundation going with standard pipeline. I converted my project to URP. Now when I move the Android device around to scan the room, the screen flickers grey. Sometimes full screen, other times it is blocks of grey. It looks like some sort of rendering interruption. I have not tested with iOS. This flickering only occurs when the AR camera is on. Update: I believe it occurs when a raycast no longer detects a ground plane or when it first detects a ground plane.