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Screen becomes darker when run in full screen res other than the native desktop res

Discussion in 'General Graphics' started by semaphore, Sep 19, 2016.

  1. semaphore

    semaphore

    Joined:
    Mar 21, 2011
    Posts:
    49
    The issue mentioned here:
    https://issuetracker.unity3d.com/is...native-resolution-on-windows-standalone-build

    Has been fixed for a while but it is back again with 5.4 it seems.

    Simply put, if you run a unity executable at any (full screen) resolution other than the native desktop res (say you have 1920x1080 and you decide to run the game in full screen at 1280x720) the whole screen becomes darker (pressing alt+tab to switch to windowed mode fixes the issue until you go back to full screen again)

    Any solution for this? It's a critical issue that prevents shipping products.
     
    Mikael-H likes this.
  2. semaphore

    semaphore

    Joined:
    Mar 21, 2011
    Posts:
    49
    Any idea? This is affecting our ability to ship our game. I suspect it's the case for many others.
     
  3. Beinscheibe

    Beinscheibe

    Joined:
    Sep 24, 2013
    Posts:
    78
    We had this too.
    Unity doesn't use the "right" fullscreen mode, so changing the resolution does not really change it properly.

    You need to make sure to set the fullscreen mode to Exclusive under Player settings:

    Without changing it, it was on "Fullscreen Window" which produced the same problem in our project.
     
    Mikael-H likes this.
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