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Score gereneration

Discussion in '2D' started by ManAmazin, Apr 28, 2014.

  1. ManAmazin

    ManAmazin

    Joined:
    Aug 7, 2013
    Posts:
    246
    hey guys i was seeing if anyone could help me with instantiating a score number when an item is consumed and floats to top then disappears (doesn't have to float really) for 2d games there was a post on unity answers(will have to track down link) and maybe i did something wrong but i couldnt get it to work if i need to track down that thread let me know or if you have a way please share thanks!
     
  2. cbothra

    cbothra

    Joined:
    Mar 14, 2014
    Posts:
    125
    Could you please elaborate this further more? so far what I conclude from your explanation is that you want to create a text animation in which the text should move towards up and fade with alpha. right? if this is the case then I think you need to achieve this using some tween library.
     
  3. ManAmazin

    ManAmazin

    Joined:
    Aug 7, 2013
    Posts:
    246
    .

    Yes sir your conclusion pretty much sums it up you know the basic hud text that pops up when enemies recieve damage etc that same affect