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Science Fiction Horror FPS

Discussion in 'Works In Progress - Archive' started by Korno, May 24, 2015.

  1. Korno

    Korno

    Joined:
    Oct 26, 2014
    Posts:
    518
    Hey guys,

    I have been playing around making a small SF horror FPS for my portfolio, think a very very small system shock two game, and would appreciate any feedback on the atmosphere of the game - mainly lighting. Im a programmer so level design is a bit new to me.

    This is a really short video;

    Be warned there are flashing lights at the end.



    I am trying to improve the lighting and feeling. This scene is using realtime GI and four(including the torch) lights. Using Depth Blur, LUT and anitialising for screen effects. As well as SSAO.

    So far Unity 5 has been fun - although Mixed lighting doesn't seem to work, so everything is realtime at the moment. Emmissive materials are awesome though (the monitor green light)

    Assests used:

    Models - https://www.assetstore.unity3d.com/en/#!/content/18938 although I had to make some extra textures for them for the standard shader.

    For the color remapping:

    LUTs from here

    P.S - I know Computer is missspelt. Thanks though!

    Thanks for watching and reading.
     
  2. Wild Games

    Wild Games

    Joined:
    Nov 30, 2014
    Posts:
    7
    Looks very good, I like it. Can't wait to see further proggress :)
     
  3. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    It has a - less cartoony stylized look similar to Borderlands.

    I like it.