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Question SceneView-only image effects or post-processing?

Discussion in 'General Graphics' started by Marco-Playable, Jul 14, 2021.

  1. Marco-Playable

    Marco-Playable

    Joined:
    Nov 12, 2020
    Posts:
    53
    I was able to get SceneView.SetSceneViewShaderReplace() to work and now all GameObjects are rendered with my replacement shader - cool. However, even though "Post Processing" is enabled in the layers drop-down, it looks like Unity turns it off when a custom CameraMode is selected.

    Ideally I would like to have my own image effect shader running over the scene view but I do not see a hook for that.
     
  2. BrandyStarbrite

    BrandyStarbrite

    Joined:
    Aug 4, 2013
    Posts:
    2,076
    Did you figure out what to do?
     
  3. Marco-Playable

    Marco-Playable

    Joined:
    Nov 12, 2020
    Posts:
    53