Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. The 2023.1 beta is now available for testing. To find out what's new, have a look at our 2023.1 feature highlights.
    Dismiss Notice

SceneManager.LoadSceneAsync()

Discussion in 'Project Tiny' started by dallin_unity, Mar 15, 2021.

  1. dallin_unity

    dallin_unity

    Joined:
    Dec 18, 2019
    Posts:
    39
    Hi guys, is there any way to load a scene from another scene?

    How do we do SceneManager.LoadSceneAsync() in tiny?

    I have made a project and it take time to load, so I want to make a loading page.

    Thanks you guys.
     
  2. Maras

    Maras

    Joined:
    Dec 11, 2012
    Posts:
    126
  3. dallin_unity

    dallin_unity

    Joined:
    Dec 18, 2019
    Posts:
    39
    Maras likes this.
  4. AbdulAlgharbi

    AbdulAlgharbi

    Unity Technologies

    Joined:
    Jul 27, 2018
    Posts:
    319
  5. dallin_unity

    dallin_unity

    Joined:
    Dec 18, 2019
    Posts:
    39
    Guys, is there a way to know when the loading finish?
     
  6. AbdulAlgharbi

    AbdulAlgharbi

    Unity Technologies

    Joined:
    Jul 27, 2018
    Posts:
    319
    You can use IsSceneLoaded from the scene management system to verify if the scene is loaded
     
    dallin_unity likes this.
  7. dallin_unity

    dallin_unity

    Joined:
    Dec 18, 2019
    Posts:
    39
    Thanks, you are awesome
     
    AbdulAlgharbi likes this.