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Bug Scene view objects reorder after play mode in hierarchy

Discussion in 'Editor & General Support' started by sarynth, Jan 3, 2021.

  1. sarynth

    sarynth

    Joined:
    May 16, 2017
    Posts:
    98
    As described in the image below. I have three objects... Toolkit Loader, Debug, HeroCreature. I want them to remain in that order when not in play mode.

    If I play and exit, they're fine. Toolkit Loader is destroyed in the scene after play mode starts, and comes back. Normally the hierarchy is constant, and everything is fine.

    If I drag something (Ratkin Slave in this screen shot) and drop it in scene view, it shows up in the second slot. (Is that normal? I didn't drop it in the hierarchy, I dropped it in the scene view. Kind of strange to go into the second slot. But, it's fine.)

    When I enter play mode, toolkit loader destroys itself during awake, which is fine, but then HeroCreature pops up above Debug. (WHY? BUG?)

    Then, when I exit play mode, HeroCreature remains above Debug object. (WHY? BUG?)



    Thanks.
     
  2. sarynth

    sarynth

    Joined:
    May 16, 2017
    Posts:
    98
    Anyone else experienced this?

    I guess I'll try to reproduce it in a small project and submit a bug to unity (if they still have that option through the editor.)