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Bug Scene View Flythrough, Move, and Orbit severely dysfunctional during play

Discussion in 'Linux' started by logic-cpp, Oct 13, 2015.

  1. logic-cpp

    logic-cpp

    Joined:
    Mar 11, 2013
    Posts:
    24
    BH

    Firstly, congratulations and MAJOR thanks for making Unity Editor for Linux. My experience has been unexpectedly relatively manageable thus far!

    My Specs:
    Lenovo IdeaPad U410
    Intel(R) Core(TM) i5-3317U CPU @ 1.70GHz
    8GB DDR3
    NVIDIA GeForce 610M [GF119M] 1GB​
    Kubuntu 15.04 x64
    ----------------------------------

    So during normal development (when not in play mode) all scene view navigation works fine.

    tl;dr After entering Play mode though (without pause / frame stepping) and then pausing for a peek into scene view, the Flythrough, Move, and Orbit controls are completely out of whack. They keep advancing/orbiting in just one axis no matter the mouse movements. *

    This severely impedes debugging and scene analysis during gameplay.

    * EDIT: This sneaky bug sometimes happens and sometimes doesn't...
    Also, when it does happen it also seems to affect position/rotation/scaling with the red/blue/green handles. They translate continuously by 1 axis no matter what direction or speed the mouse moves.
     
    Last edited: Oct 16, 2015