Hi all, I'm having a problem with viewing my scene in the scene view (as opposed to the Game View, which is the view from the Main Camera). If I select the entire terrain and view it from the top view, i cannot see anything beyond a certain distance from my camera. Same thing in other views: anything beyond a particular distance is not rendered. It appears be a near clipping plane setting of the scene view camera, but I cannot figure out at all how I can adjust this setting in Unity. I've included two images of the scene view from the "Island Demo" world that comes with Unity to show what I'm seeing. One is the top down scene view, the other is a free camera scene view. The matter in grey is what appears to be beyond the camera clipping plane. All that grey matter is supposed to be more terrain, but it's too far from the camera to render. Any help would be greatly appreciated! Thanks!