Hello All, I've created a real basic measuring tape tool with AR Foundation. It is quite accurate except for the fact that half the time the app seems to think the scene is 1/100th scale. When measuring 150cm, sometimes it shows up as 150cm, others as 1.5cm. Does anyone know why this happens and how to help the system more accurately get a sense of the scale? If it helps I am using a Pixel 4a with AR Foundation 4.2.2.
Unity operates in meters, and AR Foundation provides the scene data from the AR platform providers in real-world meters. We are unaware of any scaling issue as you describe.