Using Unity 2022.3.14f1 it looks like tapping middle mouse button anywhere no longer works to switch the scene pivot point. -IT'S NOT MY MOUSE- My mouse works perfectly fine in and outside of unity, I can still press and hold middle mouse to drag the scene view around. I tried creating a new clean project, thinking maybe it's some package I had on my original project but it's the same issue. This means I'm not able to work on fine details in maps, and scrolling once makes a huge leap in distance, and even nearby objects are clipping before the camera gets near. I'm wondering if there's an alternative way to switch the scene pivot other than just middle click, or maybe a toggle to fix that in editor preferences?