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Scene Manager - A Scene Management Utility Window

Discussion in 'Assets and Asset Store' started by hasanbayat, Jan 15, 2018.

  1. hasanbayat

    hasanbayat

    Joined:
    Oct 18, 2016
    Posts:
    629
    Hi.

    A simple and useful utility for managing scenes.
    Inspired by Kenney sceneWindow.cs
    Here is a list of features of this utility:
    • Open, Close and Delete Scenes
    • Apply Bulk Actions (Delete or Open Scenes)
    • Apply General Actions (Save Modified or Open Scenes)
    • Create New Scene
    Here is some screenshots:



    Any feedback and/or ideas are welcome.
    Links:
     
    Last edited: Jan 22, 2024
  2. hasanbayat

    hasanbayat

    Joined:
    Oct 18, 2016
    Posts:
    629
    New Version submitted for Review, 1.1.2:
    • Redesigned Window UI



    • Added Play Action
    • Added Remove from Build Action
    • Now when you hit play button and exit, Scene Manager will return you to the scene where you left of
    Thanks.
     
    Lars-Steenhoff likes this.
  3. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,521
    Hi can you check if this asset still works in 2022?
     
  4. hasanbayat

    hasanbayat

    Joined:
    Oct 18, 2016
    Posts:
    629
    Hi, it should work fine, did you run into any problems with that?

    I'm actually thinking of releasing a new update on this using Unity's Scene overlays feature to have an overlay to switch between scenes more seamlessly.
     
  5. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,521
    It actually works indeed, I had some unrelated errors.

    As for scenes overlay I think a separate window as its now it probably still best for me. but if you can make it optionally than it can be nice to have
     
  6. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,521
    On improvement that I would love to see is being able to select scenes in the scene manager by just clicking on the name, It would allow me to shift select multiple and quickly.

    the same way you select items in the light explorer, you can open the light explorer and check what I mean ( add some lights in the scene to see multiple in the list )
     
  7. hasanbayat

    hasanbayat

    Joined:
    Oct 18, 2016
    Posts:
    629
    Yeah! They are optional by default, as you have to select which Overlays to be displayed on the Scene view.

    From Unity docs: Display or hide an overlay

    Oh, awesome ones, thank you for the suggestions, I am certainly adding those in a few days!
     
    Lars-Steenhoff likes this.