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Bug Scene loses GI when load in build

Discussion in 'General Graphics' started by PolyMad, Oct 23, 2021.

  1. PolyMad

    PolyMad

    Joined:
    Mar 19, 2009
    Posts:
    2,350
    I have a scene that loads correctly when in editor, but when I load it at runtime, it loses the GI.
    In example, the sky GI on the terrain and objects is lost.
    This happens both in the build and while testing in editor.