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Scene Loading in Fast mode vs Packed mode (sub-scenes fail in fast mode)

Discussion in 'Addressables' started by BinaryEclipse, May 24, 2019.

  1. BinaryEclipse


    Sep 1, 2016
    I have some scenes with sub-scenes in groups (ie: level 1 group contains level 1, 1.1, 1.2, 1.3, 1.4). The level is responsible for loading the sub levels, and this works in packed mode just by sub-scene names because when you load a level, all of its package is loaded and available to Unity's SceneManager. In fast mode, it appears as though this availability is not emulated at all; it just gives me the scene and then fails to load the sub-scene.