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Scene lighting settings don't work anymore

Discussion in '5.3 Beta' started by makeshiftwings, Oct 21, 2015.

  1. makeshiftwings

    makeshiftwings

    Joined:
    May 28, 2011
    Posts:
    3,350
    Many settings under the "Lighting" window in Windows -> Lighting no longer work in 5.3. For example, using a Skybox for ambient lighting, the ambient intensity slider no longer does anything. Similarly, reflection intensity and bounces no longer do anything. I'd guess this has something to do with the attempt to add multi scene editing. Since the Lighting window is supposed to be per-scene, we need some way to specify different settings for different scenes.
     
  2. KEngelstoft

    KEngelstoft

    Unity Technologies

    Joined:
    Aug 13, 2013
    Posts:
    1,366
    Which beta version are you using? Please let me know what the bug report number is...
     
  3. PeterB

    PeterB

    Joined:
    Nov 3, 2010
    Posts:
    366
    I see the same behaviour in RC1. Lighting is far too bright, almost to the point of being blinding, and neither GI settings nor material settings behave in the way you would expect. Scouring this forum for explanations brings up nothing.

    Reverting to 5.2.3, as RC1 clearly isn't ready for prime time.