Hi there, I'm trying to create a scene with standard shaders and GI, after a few adjust, my scene looks exactly what I want in editor but when I build and run it on my iPad , the scene has change a lot. This is what it looks like in editor. However, in my iPad, the lighting changed to this: First, I don't want my ball to have any reflection and it is in editor, and second that the mobile version has a strange rectangle reflection that I really don't know where it come from. And the scene with Standard shader runs not very smooth than those old shaders in my iPad, could any one tell me is there any thing I do wrong? I really want to use Standard shader because it looks very nice in editor, but how I make it seems exactly same in iPad ? Please help ,, thanks.