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Scene does not init fully when canvas is hidden.

Discussion in 'Web' started by lightmapper, Jan 15, 2020.

  1. lightmapper

    lightmapper

    Joined:
    Jan 14, 2015
    Posts:
    27
    We hide our canvas until certain components init in our scene. This worked great until as of 2019.1. In 2019.3, certain component lifecycle methods don't appear to be called unless the canvas is visible. Is this intentional? I'm curious about the reasoning behind it. Hopefully, this thread serves as an FYI for any developers experiencing similar issues.