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Scaling Sprites on Overlay Canvas

Discussion in 'General Graphics' started by lf20491, Jul 14, 2019.

  1. lf20491

    lf20491

    Joined:
    Feb 15, 2018
    Posts:
    1
    I am having trouble scaling sprites that are on an overlay canvas. The image looks perfectly crisp in the Scene Editor, but very blurry in the actual game. I've tried a high Rect Transform size and using the Canvas Scaler, tried high Rect Transform size with individual Rect Transform Scale. I've also tried messing with the import settings as well (Pixels per unit and Reference Pixels per Unit, Max size resize algorithm compression). Game resolution I've manually set to 1920x1080 (native resolution of monitor), full screen on play. Any ideas?