Quick question. What scale should I have my scene in in maya? I then save to .mb And when i do that at what scale should i import it in in unity editor? I ask these questions because certain shaders dont seem to function right at certain scales. I was under the impression that meters was what it should be at in maya even though maya starts at cm. At meters some things dont seem to work correctly. For instance the lightmapped reflection shader and script dont function correctly... Also this might affect ssao. Thanks for the help.