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Saving destroys lighting / Pause Button

Discussion in '2021.1 Beta' started by elJoel, Nov 9, 2020.

  1. elJoel

    elJoel

    Joined:
    Sep 7, 2016
    Posts:
    125
    The new alpha solved a bunch of bugs I had thanks. Here's some bugs still there in the latest 2021.1.0a4 alpha.

    - When I save my main scene, lighting breaks in scene and game view, looks like directional light has no more effect. When I press play, lighting is back to normal, both in the scene and in game view.

    - Pause and next frame buttons are gone, there's only a play button. Is this intentional?

    This error keeps popping up:
    Code (CSharp):
    1. Assertion failed on expression: 'sceneRanges.empty()'
    That's about it.
     
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,589