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Question Save different data than string for player

Discussion in 'Netcode for GameObjects' started by miccalisto, Apr 8, 2023.

  1. miccalisto


    Feb 20, 2018
    Netcode has this Player class that has a data dictionary in which one can store values to save for the player, but it only accept strings and I want to save a different data for example the Color of the player. Can I modify the Player class by adding custom properties to it or it will not work if I try to do that? Or how else can I save data than other string per player?
  2. lavagoatGG


    Apr 16, 2022
    I think the lobby service is the one that allows for string data. Maybe you can use network list to save data about players (each index stores data for the player with that id)