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"Satan's Zombies"

Discussion in 'Works In Progress - Archive' started by chillypacman, Nov 13, 2012.

  1. chillypacman

    chillypacman

    Joined:
    Oct 1, 2011
    Posts:
    71
    Hi Guys,

    I'm pleased to announce our latest game, "Satan's Zombies", it's an attempt to capture the cheesiness of classic B grade flicks complete with lots of destruction, blood, flying limbs and bouncing heads.


    We are now allowing people to test the game, please PM me your UID so I can add you to testflight! The game is still has a lot of work left to do on it but hopefully we can gain some valuable feedback for new features and bug fixes leading up to the release!

    *New Update:

    We've made lots of updates to the game, hoping to start getting art work in (so no more place holders) soon and begin balancing out the game more :)



    Crash vid:



    Shotguns and ramps: http://www.youtube.com/watch?v=_7BhfxxRJtQ&hd=1

    Screenshots:








    //old things:



    Screenshots:







     
    Last edited: Dec 26, 2012
  2. chillypacman

    chillypacman

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    Oct 1, 2011
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    71
    Updated video to show the new action cam feature!
     
  3. diegzumillo

    diegzumillo

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    Posts:
    418
    The addition of other bikers really made a difference. Any plans for more weapons variation? I'm getting a road rash / rock'n roll racing vibe from this game :)
     
  4. chillypacman

    chillypacman

    Joined:
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    We have a lot of ideas for weapons and similar unfortunately no budget to make them happen (the project is in enough jeopardy as it is because of budget, we're not even sure how we're going to save up enough money to pay for audio at this point :-/)

    Our plan is to release the game and hopefully if it makes enough money we'll release many updates with new weapons and things, we'd love to make this a more 'bad ass' sort of game than it already is, things like chains, metal pipes, shotguns and similar are all things we'd love to add but for the time being we're trying to make the best game we can with our limited resources!

    Unfortunately 3D modellers and animators are not cheap and you kind of need them to help you create new weapons and things to do in the game.

    Road Rash is definitely starting to become an inspiration for this game :)

    Currently we're working on adding a 'awesome meter' to the game, the game ends when your 'awesome meter' hits zero so you have to constantly be wrecking things and taking down rivals to keep your 'awesome meter' up, once that's done we'll do a beta test with the community, get some feedback and go from there.
     
    Last edited: Nov 18, 2012
  5. diegzumillo

    diegzumillo

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    Ah, budget problems sucks :\

    But it can definitely be a fun game, even if you can't put every planned feature in it!
     
  6. chillypacman

    chillypacman

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    Absolutely!

    Actually the budget restrictions may even help, we're not that experienced in 3D games development so a limited budget forces us to limit our scope and hopefully what little we do deliver is more fun as a result.

    And as I said, once we get the game out if it proves to be popular and makes some money we can pay for new assets and add more features to the game and release it for free, so the game can definitely grow with time!
     
  7. Aiursrage2k

    Aiursrage2k

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    Have you thought of trying to bring on an artist with a % of the profits.
     
  8. chillypacman

    chillypacman

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    Most artists who are well qualified avoid % deals, it kind of makes sense as they have all probably been burned some time in their past. Otherwise it would be great to have someone helping for a % split..
     
  9. StormGamer

    StormGamer

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    i think the game is pretty nice, i just think you should add a occlusion map , it would make the scene mor darker, it has no shadows at all
     
  10. chillypacman

    chillypacman

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    It's actually a mobile game so occlusion maps would probably hurt the performance quite a bit.

    due to budgeting art is not the strong point of this game sadly (right now there are no 3D artists working on the project _at all_), we will try to make it look a bit nicer before release though!
     
  11. dtg108

    dtg108

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    Did you make Highway rider? The characters look a lot like that game.
     
  12. chillypacman

    chillypacman

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    Ah no this is actually our first 3D game and I think if we made highway rider we wouldn't have budget issues right now hehe :)

    We might have used the same 3D artist as Highway rider though (but this is just speculation).
     
  13. dtg108

    dtg108

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    Yes, the red rider looks exactly the same, as well as how he's shaking his fist :D good luck on your game!
     
  14. chillypacman

    chillypacman

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    just updated the main post with new info, screenshots and video!
     
  15. chillypacman

    chillypacman

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    We've made lots of updates to the game, hoping to start getting art work in (so no more place holders) soon and begin balancing out the game more :)



    Crash vid:



    Shotguns and ramps: http://www.youtube.com/watch?v=_7BhfxxRJtQ&hd=1

    Screenshots:



     
    Last edited: Dec 26, 2012