Search Unity

SampleSpriteTexture performance issue on integrated graphic cards

Discussion in 'Shaders' started by Sly88, Mar 10, 2020.

  1. Sly88

    Sly88

    Joined:
    Feb 22, 2016
    Posts:
    73
    Hi guys,
    I have a huge performance drop on integrated graphic cards when I use a lot of SampleSpriteTexture in my shader. Do you know how can I handle this problem? Maybe exist a more optimal function?

    best
     
unityunity