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Bug Same TMP version, different Unity... copy fails

Discussion in 'UGUI & TextMesh Pro' started by Unifikation, Mar 14, 2023.

  1. Unifikation

    Unifikation

    Joined:
    Jan 4, 2023
    Posts:
    1,087
    The same version is 2.1.6 -- I have customised it a little, so unable to immediately update.

    TMP_MaterialManager.CopyMaterialPresetProperties


    On 2019.4 LTS this works correctly for all text materials copied.

    On 2022.2.10 (latest) the states of Underlay, Lighting and Glow are all set to Off, their other values correct.

    With one caveat... if this option operates on a sequence of materials, the last one does not have these reset to off, they're correctly set based on that material from which they're copied.

    Can't find a way to fix, nor workaround.