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Question Same scene, different lightning. Why?

Discussion in 'General Graphics' started by pagan_poetry, Sep 19, 2023.

  1. pagan_poetry

    pagan_poetry

    Joined:
    Feb 15, 2017
    Posts:
    102
    I have imported the same asset scene on different Unity versions and suddenly my graphics looks very different. Why? Can someone explain it to me?
    I had a project with Unity 2022, but I need it to be on 2021, so...

    Unity 2022, built-in render - good picture.
    Unity 2021, built-in render - worse and bluish.

    Can I change settings in 2021 to achieve 2022's picture quality or Unity did some internal changes that I can't change?
    2023-09-19_11-33-32.png 2023-09-19_11-32-45.png
     
  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,881
    Maybe press generate lighting?
    Do you use any post processing?
    Are the lights in the scene the same?
     
  3. pagan_poetry

    pagan_poetry

    Joined:
    Feb 15, 2017
    Posts:
    102
    I did, nothing changes.
    No.
    Yes. The same scene from one asset.
     
  4. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,528
    Are the settings of the directional light in the scene the same?
     
  5. c0d3_m0nk3y

    c0d3_m0nk3y

    Joined:
    Oct 21, 2021
    Posts:
    622
    Also check the environment lighting settings on the environment tab of the lighting window.

    On the fox (?) specularity seems to be higher, so maybe one is linear workflow and the other one gamma workflow?
    Also check whether the color space in project settings->player->other settings is linear or gamma.

    Could also have something to do with fog.