Search Unity

[SALE] Word Search template

Discussion in 'Assets and Asset Store' started by Golden-Eternity, Feb 19, 2016.

  1. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145




    This template will help you to create a fascinating word search game without programming skills in a few hours. You can use existing graphics or replace it with your own one. And you just need to adjust the levels.
    Setting levels will not take much of your time, it is simple and convenient. If you still have trouble, you can always contact us at support@goldeneternitystudio.com and we will help you.

    According to statistics, this genre is very popular among the British, Americans and Canadians, making a game of this genre is very promising.

    Reviews
    Trailer
    How to unpack project
    How to work with the sounds

    Links
    Store link
    Demo build for web
    Demo build for android
    Demo build for PC

    Monetization strategy
    -Sale of gold, for which the player can buy powerups like Mix letters, remove a number of chips or to find a random word.
    -Displaying interstitial ad (admob) every odd level (you can easily customize yourself when to show ads)

    Key Features
    - Ready to publish
    - Mobile friendly
    - Unity 5 support
    - Free oncoming updates
    - Easy advertising setting(admob) and IAP (google play)
    - Implemented the tip when the player for a long time could not find the word
    - Search words in any direction, which is very much appreciated by players
    - Implemented 3 powerus (mixed letters, remove a number of chips, to find a random word)
    - Two languages (ru/en)
    - Level editor
    - Map editor
    - Language editor
    - You can adjust the difficulty level (where to put the lock, kneading or not an empty token, how often display a hint)
    - We use suffix automation for fast detecting is word is in dictionary or not. This allows to check it for O (k) time, where k is a length of the word. Also it needs preprocessing before game launches for O (n) time, where n is the size of a dictionary in symbols.
    - Start desk is generated with presetted words, also when player founds a word, new letters are generated so at least one word will exist using new letter. So player can't get a situation when he can't found words just because there are no words on the desk.
    - There is a minimum of Instantiate calls and no GameObject.Destroy calls - unused GameObjects are used for creation new GameObjects. Also you can preorder GameObjects to increase before-game loading and decrease in-game loading.
    - You can easy create different achievments using AchievmentController.
    - We have a number of video tutorials dedicated to this game.

    Oncoming updates:
    - limiting the number of actions per level
    - integration in app purchases of additional actions

    Our another assets:
    - hidden object template
    - shooter skills icon pack
    - guess the picture
    - tower defense pack
     
    Last edited: May 1, 2016
  2. b4c5p4c3

    b4c5p4c3

    Joined:
    Jan 4, 2013
    Posts:
    537
    It looks very cool. Any video on how to extend it?? (I.E. New levels)
     
    Golden-Eternity likes this.
  3. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    Thank you. I can make a video.
     
  4. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    We added Editors
     
    Last edited: Apr 21, 2016
    Shtaket336 likes this.
  5. Shtaket336

    Shtaket336

    Joined:
    Mar 5, 2016
    Posts:
    29
    Its grate that the template is still updated and new opportunities are appear!
     
  6. iliiliilya123

    iliiliilya123

    Joined:
    Jul 10, 2015
    Posts:
    15
    Oooh... Editors is a gooood thing, like it:D
     
  7. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
  8. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    What would you like to update in the template?
     
  9. iliiliilya123

    iliiliilya123

    Joined:
    Jul 10, 2015
    Posts:
    15
    Could you add restriction for moves count?
     
    Shtaket336 likes this.
  10. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    Thanks for the idea =)
     
  11. iliiliilya123

    iliiliilya123

    Joined:
    Jul 10, 2015
    Posts:
    15
    Cool, sale:cool:
     
  12. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    What would you like to update in the template?
     
  13. jjdomain

    jjdomain

    Joined:
    Sep 11, 2015
    Posts:
    93
    Any plans to implements things that's popular in other match puzzle games?
    -FB/social share
    -play with friends
    -leaderboard
    -Rate
    -Level limitations - moves, obstacles, timer.
    -many power ups
    -Daily rewards
    -The energy system. Each unsuccessful attempt of passing one or another level reduces the life of a player. Life regenerates with time.
    -Text localization
    -ad network / IAP for ios and android
    -cutscenes
    -boss level
    -notifications

    thx
     
  14. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    We are updating template as soon as clients are making wishes
     
    Shtaket336 likes this.
  15. iamsam

    iamsam

    Joined:
    Dec 22, 2013
    Posts:
    233
    @Golden Eternity Can you use your own dictionary of words with the template?
     
  16. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
  17. OneGoodApp

    OneGoodApp

    Joined:
    Feb 15, 2016
    Posts:
    5
    Hi,

    1. If we use can use our own dictionary, what is the format? Is it just a plain text file containing all words, separated by space?
    2. Can it download our own dictionary from the server?

    Thanks!
    Peter
     
  18. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    1. Yes, it is .txt file with words separated by space.
    2. You can write code to download it from your server and call WordsController constructor with dictionary string.
     
    OneGoodApp likes this.
  19. Catsy99

    Catsy99

    Joined:
    Aug 22, 2015
    Posts:
    16
    Hi, does anyone know where I can get a language dictionary library/API for developers (for example, English language dictionary, for UK, US, Australia)?
     
  20. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
  21. Shtaket336

    Shtaket336

    Joined:
    Mar 5, 2016
    Posts:
    29
    Will there be a sale?
     
  22. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    not planned
     
  23. Shtaket336

    Shtaket336

    Joined:
    Mar 5, 2016
    Posts:
    29
    very sorry(
     
  24. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    ;)
     
  25. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    Added Google Play Achievements
     
  26. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    What would you like to update in the template?
     
  27. D2Walker

    D2Walker

    Joined:
    Aug 17, 2016
    Posts:
    5
    Add more powerups please
     
  28. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    Thanks for the idea =)
     
  29. Shtaket336

    Shtaket336

    Joined:
    Mar 5, 2016
    Posts:
    29
    Please, add more languarges!)
     
  30. Shtaket336

    Shtaket336

    Joined:
    Mar 5, 2016
    Posts:
    29
    The map is very beautiful)
     
  31. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    Hi,
    the template has 2 languages
     
  32. diginuts

    diginuts

    Joined:
    Oct 25, 2013
    Posts:
    8
    hi, any tutorial on how to enable in app purchase code in google play. This is what I see when I click on add in app product
    our app doesn't have any in-app products yet.

    To add in-app products, you need to add the BILLING permission to your APK.Upload a new APK
     
  33. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    Hi, you should uncomment all code in IAPController.cs, create project in Google Play Developer Console, add items for IAP and write those names to IAPController.cs.
     
  34. diginuts

    diginuts

    Joined:
    Oct 25, 2013
    Posts:
    8
    Hi thanks for your help. Now I'm working on the Unity add. where do I call the ads using Unity ads?
    You can use unity ads by calling AdsController. ShowUnityAd and AdsController. ShowRewardedAd
     
  35. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    Thanks
     
  36. mahdijj

    mahdijj

    Joined:
    Sep 24, 2015
    Posts:
    31
    it works with rtl languages like persian?
     
  37. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    yes
     
  38. b4c5p4c3

    b4c5p4c3

    Joined:
    Jan 4, 2013
    Posts:
    537
    Last edited: Oct 12, 2016
  39. wahyuway

    wahyuway

    Joined:
    Oct 7, 2013
    Posts:
    84
    There are "missing prefab" in the demo scene.
    What prefab?

    I freshly imported the asset from assetstore
     

    Attached Files:

    Last edited: Oct 13, 2016
  40. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    yes
     
  41. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    Hi, you can delete it with no fear.
     
  42. wahyuway

    wahyuway

    Joined:
    Oct 7, 2013
    Posts:
    84
    Thanks.

    But i had other problems here:
    Assets/WordSearch/Scripts/Classes/Controllers/GooglePlayServicesController.cs(149,20): error CS0103: The name `GooglePlayGames' does not exist in the current context

    You should update the documentation to use google services.
     
  43. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    please contact us by e-mail
     
  44. Shtaket336

    Shtaket336

    Joined:
    Mar 5, 2016
    Posts:
    29
  45. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    thn)
     
  46. waqasnuces

    waqasnuces

    Joined:
    Oct 20, 2016
    Posts:
    2
    Is this ios ready, mean can i build it for ios?
     
  47. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145
    this is ready for ios
     
  48. Shtaket336

    Shtaket336

    Joined:
    Mar 5, 2016
    Posts:
    29
  49. waqasnuces

    waqasnuces

    Joined:
    Oct 20, 2016
    Posts:
    2
    Can you show some live apps which are using this template?

    I wish to see use cases for it

    thanks
     
  50. Golden-Eternity

    Golden-Eternity

    Joined:
    Nov 24, 2015
    Posts:
    145