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SAFullBodyIK - Full Body IK Component for Unity

Discussion in 'Assets and Asset Store' started by Stereoarts-Nora, Jul 23, 2015.

  1. Stereoarts-Nora

    Stereoarts-Nora

    Joined:
    Aug 23, 2014
    Posts:
    5


    SAFullBodyIK (Full Body IK Component for Unity) is test released.

    Overview:
    - Support BodyIK, LimbIK, FingerIK, HeadIK.

    - Automatic setup for Mecanim Humanoid Rig.
    - Manually setup for Mecanim Generic Rig.

    - Include documents how to use.

    - Support pull strength for foot / wrist.
    - Support head / eyes IK targets.
    - Support bending knee / elbow IK targets.

    - Source code license is MIT License.

    Current status:
    - Test version.
    - I wanted to have tester & issue.

    Download: http://stereoarts.jp/SAFullBodyIK_20150716.zip
    Tutorial & more images: http://stereoarts.jp/SAFullBodyIK_Tutorial_en.pdf
     
    nuverian likes this.
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    This looks very cool.
    So basically this allows for IK animation creation within Unity - correct?

    What other functionality does this offer?
     
  3. dibdab

    dibdab

    Joined:
    Jul 5, 2011
    Posts:
    976
    just started testing. unbelievable.

    theANMATOR2b,
    its effectors ik-ing bones, pretty much like finalIK's fullbodyIk.
    cool indeed.

    results:
    seems to me the 'pull' doesn't work.
    ik is either switched on or off, clicking position/rotation. (no percentage of animation / ik)
     
    Last edited: Jul 24, 2015
  4. dibdab

    dibdab

    Joined:
    Jul 5, 2011
    Posts:
    976
    Nora, if you come back
    can SAFullBodyIK be scripted?
    like bodyeffector = x, or rightlegeffector.pull = x?
     
  5. Stereoarts-Nora

    Stereoarts-Nora

    Joined:
    Aug 23, 2014
    Posts:
    5
  6. DHARMAKAYA

    DHARMAKAYA

    Joined:
    Dec 1, 2014
    Posts:
    59
    Hi Nora!:)

    Those are some wonderful scripts! Happen to know if there is a functional version of the helper script on Onoty3D?

    Couldn't get that to function properly. Thanks in advance!