Search Unity

Runtime Navmesh not baking Mesh Colliders on iOS

Discussion in 'Navigation' started by Zilk, May 27, 2021.

  1. Zilk

    Zilk

    Joined:
    May 10, 2014
    Posts:
    333
    Noticed when building for iOS that the runtime navmesh (NavMeshComponents) does not build navmesh to include Mesh Colliders when building based on colliders.

    Works on PC builds and in editor but not on iOS, ideas?