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Runtime Configuration Input Box

Discussion in 'Editor & General Support' started by 2dgamemania, Feb 1, 2018.

  1. 2dgamemania

    2dgamemania

    Joined:
    Apr 30, 2014
    Posts:
    153
    When a game is built and when someone runs the game and is present with the Graphics and Input tabs,

    My question is, where is the data saved from the input data (not in the editor but on the runtime box when you start the game) as if a user changes the keys there, I'm wondering how to reset it.

    Thanks
     
  2. 2dgamemania

    2dgamemania

    Joined:
    Apr 30, 2014
    Posts:
    153
    also if i rebuild game with different joystick configurations in the editor (project settings - > Input) , it doesnt update the run time input box?