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Running out of Memory: "UnityEditor.HostView:OnHierarchyChange()"

Discussion in 'Editor & General Support' started by infinitypbr, Aug 11, 2014.

  1. infinitypbr

    infinitypbr

    Joined:
    Nov 28, 2012
    Posts:
    3,149
    I just got the memory error, crashing unity (freezing), while playing my game in the Editor. Sine there's more info than just "out of memory", I'm hoping someone may know more details about what this means and if there's something I can fix in my game to make it not happen any more?

    Thanks!

     
  2. ElvisAlistar

    ElvisAlistar

    Unity Technologies

    Joined:
    Oct 2, 2013
    Posts:
    226
    It could be many things, so it's hard to say without looking at your project. Please submit a bug report to Unity, attach your project and describe what you do to have Unity crash like that.
     
  3. ReflectedMirror

    ReflectedMirror

    Joined:
    Aug 14, 2014
    Posts:
    11
    Is it just Unity that crashes/freezes?
     
  4. infinitypbr

    infinitypbr

    Joined:
    Nov 28, 2012
    Posts:
    3,149
    Thanks, next time it crashes I'll submit the project. It's a gigantic project now, since it's nearly complete, though, so sending it is kind of huge. Like 20GB I think total?
     
  5. ElvisAlistar

    ElvisAlistar

    Unity Technologies

    Joined:
    Oct 2, 2013
    Posts:
    226
    I PM'ed you!
     
  6. infinitypbr

    infinitypbr

    Joined:
    Nov 28, 2012
    Posts:
    3,149
    Thanks! I'll do that next time it crashes so I remember to write down all the specifics.