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Discussion in 'Editor & General Support' started by seanbiganski, Feb 4, 2019.

  1. seanbiganski

    seanbiganski

    Joined:
    Aug 17, 2016
    Posts:
    31
    Hi, I am running 2018.3 and SteamVR and I am having an issue with memory and CPU consumption. While playing my game, it runs pretty smooth. About 9% CPU and 1.2GB RAM. However, when I stop the editor or close the PC build, the RAM consumption triples and the CPU spikes. If I do not kill the game or Unity, the PC all other programs hang and the PC will eventually crash.

    This is my first game so perhaps I am not following a best practice or maybe I am hitting a bug with Unity itself and should downgrade to a more stable version.

    Any suggestions on diagnosing something like this? Thank you.
     
  2. alexeyzakharov

    alexeyzakharov

    Joined:
    Jul 2, 2014
    Posts:
    508
  3. seanbiganski

    seanbiganski

    Joined:
    Aug 17, 2016
    Posts:
    31
    I’m cautiously optimistic. I updated Unity to 2018.6 today and so far, memory usage is reasonable and flat. Thanks for your help.