Hi I'm new in unity. I want to animate explanation of pinch on touch screen. I want to do this by 2 circles that getting closer one to another. So I want to use one gameObject-which has a circle sprite. Then I want to attach an animator componenet to this gameObject, and run two animation clips simultaniously. one for every circle. How can I do that? I tried to do this but I didn't succeeded to run 2 clips simultaniously in one animator. I dont want to use two gameObjects with one animation clip it's bad. how can I do this elegantly?