Search Unity

  1. Unity 2018.3 is now released.
    Dismiss Notice
  2. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently. Learn more.
    Dismiss Notice
  3. We've updated our Terms of Service. Please read our blog post from Unity CTO and Co-Founder Joachim Ante here
    Dismiss Notice
  4. Want to provide direct feedback to the Unity team? Join the Unity Advisory Panel.
    Dismiss Notice
  5. Improve your Unity skills with a certified instructor in a private, interactive classroom. Watch the overview now.
    Dismiss Notice

Run Two animations on one animator simultaniously

Discussion in 'Animation' started by eli55555, Aug 7, 2018.

  1. eli55555

    eli55555

    Joined:
    Jul 14, 2018
    Posts:
    1
    Hi
    I'm new in unity.
    I want to animate explanation of pinch on touch screen.
    I want to do this by 2 circles that getting closer one to another.
    So I want to use one gameObject-which has a circle sprite. Then I want to attach an animator componenet to this gameObject, and run two animation clips simultaniously. one for every circle.
    How can I do that?
    I tried to do this but I didn't succeeded to run 2 clips simultaniously in one animator.
    I dont want to use two gameObjects with one animation clip it's bad.
    how can I do this elegantly?
     
  2. FeastSC2

    FeastSC2

    Joined:
    Sep 30, 2016
    Posts:
    498
    If you want 2 animation clips to run at the same time in an animator you must use a 2nd layer

    upload_2018-8-9_1-54-38.png