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Run Oculus Quest when hitting Play WITHOUT .apk with Remote Rendering

Discussion in 'AR/VR (XR) Discussion' started by adamz, Sep 28, 2019.

  1. adamz

    adamz

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    Hi. At the Oculus Connect Conference they mentioned Remote Rendering and only having to hit the Play button in Unity instead of building the .apk to run the scene? Anyone know how to enable that?

    Here is where they talked about it:


    Thanks.

    UPDATE - From Oculus
    "Thank you for reaching out. This will be possible once the Oculus Link software + cable is available. Essentially, you will be able to use the Oculus Quest as a PCVR headset, which would allow you to iterate faster within the headset by allowing you to preview directly to headset. Keep in mind, however, you will still have to build your APK to the Quest once you are done with your iterations."
     
    Last edited: Oct 1, 2019
    ROBYER1 likes this.
  2. adamz

    adamz

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    Any thoughts on this? Thanks.
     
  3. cabrera-juan

    cabrera-juan

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    This would be awesome, but it seems it's PC only ?
     
  4. adamz

    adamz

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    Anyone have any ideas? Thanks.
     
  5. hippocoder

    hippocoder

    Digital Ape Moderator

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    What is there to say? Wait for november update. Search the web for Oculus Link to see how it all plays out.
     
  6. adamz

    adamz

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    I know, that's why I posted the update from Oculus in case others had the same question.
     
  7. hippocoder

    hippocoder

    Digital Ape Moderator

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    OK but please don't bump it unless you have a specific question. If it's general chit chat about VR and Link then I can move the topic to general if you prefer.
     
  8. Gruguir

    Gruguir

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  9. User340

    User340

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    Anyone know if Oculus Link works on the Mac or is it PC only?
     
  10. Ostwind

    Ostwind

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    PC only as it requires Oculus Home to be installed
     
    User340 likes this.
  11. RegisVe

    RegisVe

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    Does anyone have any insight as to how the "Remote rendering" from the v13 update should work/be enabled? Thanks!
     
    ROBYER1 likes this.
  12. Ostwind

    Ostwind

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    If you mean hands rendering then just use the latest integration package and v13 on both Quest and PC
     
  13. lknlknim

    lknlknim

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    How to use it? I've upgraded to v13 on both Quest and PC, in Unity editor mode it doesn't work.
     
  14. Ostwind

    Ostwind

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    Install both Oculus packages, Android and Desktop