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RTS Update 2

Discussion in 'Made With Unity' started by gizzerd91, Dec 16, 2008.

  1. gizzerd91

    gizzerd91

    Joined:
    May 4, 2008
    Posts:
    311
    This cube up (no art yet) is almost finished. I'm still running into a lot of bugs with ultra-streamlined collision detection and all of its headaches. I'm putting this up here for two reasons. The first is I just like hearing "good job/that's cool". The second is that I need some bench testing. I'm running it on a Macbook Pro, and it's clocking in between 25 and 50 fps. Post your results up here when you play the game.

    The controls are standard RTS controls. Right click and drag to aim and scale your unit formations. Left click to select squads.

    This is pretty cool. Very worth the download. I may post my AI/collision detection up here soon if I can clean the stuff up (I code pretty messy). Much thanks to Eric on this release for helping me figure out terrain integration.
     

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