I've been working on a tool for quite some time now. Initially it was purely suppose to just be meant for easily creating a Bag Window and an Equipment Window, an Inventory for a character. Since then I've been building upon it and got quite a bit done on it. Which includes Customizing The bag and equipment slots as stated above with those however you can add item group times that are associated with each equipment slot.. Further information about this can be seen in this Video : Player Data is something that I started building up as I thought of how it could possibly work. Player data allows you to add custom player data basically. This includes : vitals, stats, skills, currency, item requirements, special item types(2h weapons), offensive types, defensive types. Each section can have as many Types of each as you like and can have whatever name you like. Each individual type of section can be modified and given special characteristics. Further Information can be watched here : The beginning of this continues with Player Data since it takes awhile to go over. Along with Player Data I added in a Item Editor. Which you can easily go through and select each one of the custom player data that you created options and put them on to an Item. I also included some options for Consumables which includes : Regenerative, Permanent Gain, Duration Gain(Usually for like stat gains for x amount of time), and of course Instant healing types as well. And last video is Simply a demo of me running what was show in the Editor : Any feed back would be great. Thanks for checking me out.