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RPG is all about damage +-?

Discussion in 'Game Design' started by leegod, Nov 2, 2020.

  1. leegod

    leegod

    Joined:
    May 5, 2010
    Posts:
    2,472
    Attack, Heal, Buff

    So this eventually +- of int,float values of HP or other stats.

    All these 3 elements are all and end?

    Too tired, sick of, cuz almost all RPG game so far used them enough.

    I am making game, but still I too make similar thing.

    Is there a way to innovate this?
     
  2. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,753
    Make skills combos, which provide bonuses, for executing in right timing and sequence.
    Implement some tactics needed. Should enough reduce the mussle memory effect.
    Skills, which have paper, stone, scisor effects.