Hi i am new to unity 3d. I have learnt better about the interfaces in unity. I am developing a casino roulette game for PC. I am able to rotate the roulette wheel for some seconds and stop it. But i am a bit confused in providing the effects in rotation. Clearly to say, initially the wheel is rotated fast and later the wheel should slow down and stop after some time. I am stuck at this part. Any suggestions and help is agreed. Please help me out to get out of this. Thanks.