Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Voting for the Unity Awards are OPEN! We’re looking to celebrate creators across games, industry, film, and many more categories. Cast your vote now for all categories
    Dismiss Notice
  3. Dismiss Notice

Rough Timeline of Networking Overhaul Discussed at GDC?

Discussion in 'Multiplayer' started by mostlyhuman, Apr 2, 2018.

  1. mostlyhuman

    mostlyhuman

    Joined:
    Mar 16, 2013
    Posts:
    53
    Joachim did a talk at GDC last week on evolving Unity and discussed the future vision for networking(deterministic, 3 different architectures FPS, RTS etc). Is there any very rough guestimation on how far out the new networking system might be released? Even something very general like 6 months or so, 1 year, 2 years etc?

    Cheers.
     
  2. TwoTen

    TwoTen

    Joined:
    May 25, 2016
    Posts:
    1,168
    I doubt there is an official date. But I wouldn't expect it within the coming year.
     
  3. dkstrong

    dkstrong

    Joined:
    Aug 17, 2013
    Posts:
    16
    do you have a link to a video or anything of the talk?
     
  4. mostlyhuman

    mostlyhuman

    Joined:
    Mar 16, 2013
    Posts:
    53
    sure, here ya go
     
  5. cephalo2

    cephalo2

    Joined:
    Feb 25, 2016
    Posts:
    256
    Seems like pie in the sky. I think the problem with the current system is that the documentation is poor, and it goes beyond scope. Scene management should not be and really isn't a network thing, for example.

    You could probably make any network game with UNET right now, but learning how to apply it to various multiplayer experiences is a huge time consuming obstacle. This is where we need guidance. The last thing we need is a new network architecture that we have to hand execute from the source code in order to understand it and control it.
     
    thegreatzebadiah likes this.
  6. LaneFox

    LaneFox

    Joined:
    Jun 29, 2011
    Posts:
    7,383
    This is most likely too far out to make any plans for.

    If you're already savvy with networking then UNET LLAPI is pretty good from what I understand. Otherwise, the HLAPI is too cumbersome and will plateau very early in production.

    Photon is basically the recommended path forward until there is a solution that finally dethrones it - which there is absolutely not at this time.
     
    ferretnt likes this.