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rotation of animation

Discussion in 'Virtual Production' started by WanderingCreep, Feb 16, 2022.

  1. WanderingCreep

    WanderingCreep

    Joined:
    Feb 14, 2022
    Posts:
    11
    Hello, I have three animations downloaded from Mixamo, the first one is fully used on my character however, the other two I use a mask i believe it is called and only the torso and arms are used. The second animation the torso faces the correct direction, but the third it is turned slightly, so I am trying to line it up with the second, however I have tried doing this by using Root Transform Rotation, but this doesnt seem to have any effect. Is there anything else I need to do to get this to work. All the animations have been assigned as humanoid
     
  2. marc_tanenbaum

    marc_tanenbaum

    Unity Technologies

    Joined:
    Oct 22, 2014
    Posts:
    637
    This part of the forum focuses more on film & TV tools. I feel like you might get better help posting in the Animation forum.

    I'm realizing that we might want to find a better word than 'animation' in our area's title, as that's clearly confusing!
     
  3. WanderingCreep

    WanderingCreep

    Joined:
    Feb 14, 2022
    Posts:
    11
    Oh ok, thanks a lot, I will ask over there :)
     
    marc_tanenbaum likes this.
  4. marc_tanenbaum

    marc_tanenbaum

    Unity Technologies

    Joined:
    Oct 22, 2014
    Posts:
    637
    BTW, I'm right now requesting a name change for this forum. :) Thanks for pushing me in that direction!