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Root Transform not visible

Discussion in 'Animation' started by Deleted User, Aug 7, 2015.

  1. Deleted User

    Deleted User

    Guest

    Im posting the Animation Rig hierarchy of maya that shows a Root Node called "jumper_root_transform_GRP".
    The root animation is applied to this node (nurbs control in maya) but only its children are the visible options inside unity Rig Import Settings. How do I bring the root motion from the topmost node in maya. Dose it necessarily have to be a bone only?

    Maya Hierarchy:


    Unity Root Motion Node List:
     
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Sorry for bring back a dead post.
    The root node is parented to a nurbs curve in maya?
    Unity does not recognize software specific stuff - so the motion of the root controlled by a curve needs to be converted to keys on the root node.