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root motion or not?

Discussion in 'Animation' started by snacktime, Oct 21, 2018.

  1. snacktime

    snacktime

    Joined:
    Apr 15, 2013
    Posts:
    3,356
    In the past I've always avoided root motion, but was rethinking that for the current project I'm on.

    Specially for jumps/leaps where origin and destination are at different heights. Normally I've just either used bezier curves or done custom velocity calculations, but it's difficult to get a consistent feel that way over a variety of heights.

    Would root motion be better for this case? I would likely just switch it on for those specific animations.