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Root motion doesn't move character the same distance as maya or blender.

Discussion in 'Animation' started by wechat_os_Qy06eaOhICF9NcZoMWMLtv5cI, Jul 13, 2021.

  1. wechat_os_Qy06eaOhICF9NcZoMWMLtv5cI

    wechat_os_Qy06eaOhICF9NcZoMWMLtv5cI

    Joined:
    Feb 1, 2018
    Posts:
    33
    Does anybody face to the same problem?say...I set rootnode move 2m in blender .but in Unity(with root motion checked,and root node has been set to correct node.And I read position data in Unity's inspector.) It move only 1.8m.or 1.9m or whatever but not 2m..
    Why this happen? Did I set anything wrong?
     
  2. wechat_os_Qy06eaOhICF9NcZoMWMLtv5cI

    wechat_os_Qy06eaOhICF9NcZoMWMLtv5cI

    Joined:
    Feb 1, 2018
    Posts:
    33
    Please help!Why this happen?