Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Join us on Thursday, June 8, for a Q&A with Unity's Content Pipeline group here on the forum, and on the Unity Discord, and discuss topics around Content Build, Import Workflows, Asset Database, and Addressables!
    Dismiss Notice

Question Root animations slightly over-extending.

Discussion in 'Animation' started by TiggyFairy, Oct 31, 2022.

  1. TiggyFairy


    Dec 22, 2019
    Playing a root animation, then playing it again with a speed of -1 does not seem to return the object to the exact position it started in. This is a bit of a problem because my portcullis starts clipping through the floor when I lower it, and does so a little more every single time you raise or lower it. So after five or six goes round, the portcullis is half way through the floor and you can't go through it anymore. Is there any way round this?

    Tbh this is consistent enough across multiple projects that I'm tempted to call it a bug.