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Question Room Scale with Locomotion

Discussion in 'VR' started by auzzymo, Oct 13, 2020.

  1. auzzymo

    auzzymo

    Joined:
    Nov 19, 2017
    Posts:
    17
    Hi,

    I’m using the OVRPlayerController and I really need the player to be able to move around the room, also have the rig and collider follow along and have the cameras rotation point at the HMD as opposed to a static point relative to my physical room, which is fixed at start up. I’ve been scratching my head for months about this. Always keep trying, putting it off and then trying again. Ive Googled and Googled to no avail.

    How is this possible for me to achieve? Oculus do it perfectly in their “Home” area.

    Thanks in advance
    Austin
     
  2. auzzymo

    auzzymo

    Joined:
    Nov 19, 2017
    Posts:
    17
    Still here floating around in an abyss of uncertainty :D