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Third Party Room Lobby with Mirror for multiplayer

Discussion in 'Multiplayer' started by CharliePatton, Oct 24, 2021.

  1. CharliePatton

    CharliePatton

    Joined:
    Oct 7, 2017
    Posts:
    4
    Hi there! I'm trying to figure out LAN networking for multiplayer in unity. I've found that mirror is probably the best choice (if there's something better, that'd be good to know too!)

    I've come across an issue when I try to implement it though. I'm looking for a system similar to the 'rooms' example that comes with Mirror, but I'm hoping that the room itself can have a name (rather than players having to type in the IP address) and that players can give themselves nicknames upon joining. Is there anyway to do that, or should I look elsewhere?
     
  2. glgamesforfun

    glgamesforfun

    Joined:
    Apr 13, 2021
    Posts:
    149
  3. trunghieu974

    trunghieu974

    Joined:
    Jun 19, 2015
    Posts:
    25
    you can try this one. There is an example about looby and you can improve from this. This is what i'm using in my multiplayer using mirror.
    https://github.com/uweenukr/Insight