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Question Roll back RP?

Discussion in 'Universal Render Pipeline' started by lordubik, Sep 9, 2022.

  1. lordubik

    lordubik

    Joined:
    Feb 18, 2013
    Posts:
    138
    Hi all, we have make the project with URP but for few issue we need to roll back to BiRP, is it possible?

    Thanks for help!

    Stefano
     
  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,427
    There currently is no way to do this automatically. So you have to write your own tool or manually change the settings and materials.
    Hope you got version control set-up :)
     
  3. ali_mohebali

    ali_mohebali

    Unity Technologies

    Joined:
    Apr 8, 2020
    Posts:
    119
    Out of curiosity and if you don't mind sharing, what are the issues you are facing? And which version of Unity/URP have you been using?
     
    DevDunk likes this.
  4. lordubik

    lordubik

    Joined:
    Feb 18, 2013
    Posts:
    138
    We have bad performace on Nintendo Switch :( so on Nintendo forum a user have suggests us to use BiRP...
     
  5. lordubik

    lordubik

    Joined:
    Feb 18, 2013
    Posts:
    138
    Our game used material SpriteDefault so I hope that this change is not so impossible :)
     
  6. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,427
    If you don't use any urp features it is. Just try and see what breaks