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Roguelike Generator Pro

Discussion in 'Assets and Asset Store' started by nappin_zz, May 31, 2023.

  1. nappin_zz

    nappin_zz

    Joined:
    Nov 15, 2017
    Posts:
    46



    https://assetstore.unity.com/packag...-procedural-generator-224345?utm_source=unity


    What is it?

    Roguelike Generator Pro is a powerful yet simple level and dungeon generator. The asset allows you to procedurally create 3D/2D/2.5D levels using GamObjects, Tilemaps or your custom solutions. The asset also offers out of the box solutions for collisions, hight variations, basic controllers, sub-randomizers...


    How do I use it?

    Simple: install the package and that's it! If you want a bit more flare for the provided demo scenes it's racommended to install unity PostProcessing as well. The package accommodates the user who wants a simple plug and play solution and also developers who want to add their own modifications on top of the existing code.


    What's included?

    The package contains:
    • The Core Generator
    • Seed generation
    • Multiple character controllers (2D Controller, 3D controller, MouseLook...)
    • Multiple out of the box scripts to sub-randomize generations and to instanciate player / targets
    • Prefab folder with multiple assets VFX
    • 6 sample scene that guides the user and allows them to experiment with the generator and find the best parameters combination for their needs. We raccomend starting with the scene (Sc)Generator.
    The package main features are:
    • Create simple unoriented wall / floor levels
    • Add customizable patterns to floor tiles
    • Add customizable patterns to wall tiles
    • Add random tiles to floor
    • Add random tiles to wall
    • Enable tile orientation to add detail to the generation
    • Draw corners and edges on wall and floor tiles
    • Easily change the generation rules and create what you want
    • Generate using Gameobject / Tilemaps or using your custom solutions
    • Fill the tiles manually for the ultimate generation control
    • Out of the box collision solutions for 2D and 3D
    • Generate multiple levels at the same time in the same scene
    • Customizable tiles size / level size / percent of the level to fill
    • Sample Game Manager to position the player and the target
    • Multiple randomizer scripts to sub-randomize the generation even further
    • A lot of ready made assets reusable in your project

    If you have any questions, suggestions or feedback, please feel free to contact me at nappin.1bit@gmail.com