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Rocket fire particle effect?

Discussion in 'Scripting' started by RaulG, Feb 23, 2015.

  1. RaulG

    RaulG

    Joined:
    May 31, 2013
    Posts:
    74
    Tried this using the Particle system. It works, until the object moves.. then it gets all distorted and covers the screen in the color I used for the particle.

    So does anyone have a tutorial for this?
     
  2. fox4snce

    fox4snce

    Joined:
    Jan 25, 2014
    Posts:
    74
    Did you try simulation space: local? The problem might be that the particles are being left behind when the object moves and yah.. that makes it look different than you want with a rocket or something similar. Just make sure all the values that have "local" options stay local. Such as "velocity over lifetime"
     
  3. RaulG

    RaulG

    Joined:
    May 31, 2013
    Posts:
    74
    I had it disabled... why did i disable it..

    Im sorry for wasting your time.. thank you..
     
  4. fox4snce

    fox4snce

    Joined:
    Jan 25, 2014
    Posts:
    74
    You didn't waste my time. I'm glad I was able to help.